In much of America, Black Friday, the day after Thanksgiving (which always falls on a Thursday) officially marks the beginning of the
As a reference source for all my ideas, I use the most recent tiercide blog.
For Everyone:
1: Support (Logi) Frigates- I think everyone will want to test out the combat ability of the new support frigs, and see if they are over/under powered. It would be a good idea to start producing/buying these up now while their demand is still low, and sell them on patch day. I see no reason most players wouldn't want to pay 2-3M for a ship like this, whereas the build cost is in the low hundreds of thousands.
2: Combat & Disruption Frigates: These too will be buffed, and while I don't think their demand will meet that of the support (logi) frigs, I think most people will want to test out what they can do. I wouldn't be surprised to see them go for 2-3X build cost on patch day.
3: Combat, Disruption, & Attack Cruisers: I would stick with the cruisers that now suck, and will receive a nice buff due to the patch, as their demand will greatly increase, all at once, causing for a spike in price.
4: Support Cruisers: These might not grab the same attention as the new logi frigs, mostly because they already exist, but I do believe they see use after the patch, extensively if they prove to be near on-par with their tech-2 varients, as I suspect.
5: Small/medium remote reps (shield and armor, as well as energy xfer): For every new support frig and cruiser, I would assume 2-4 reps will be needed per ship. With that kind of demand, all at once, I would assume the price of these will sky rocket.
6: Drone Damage Amplifier mod: While I don't expect a skyrocket out of this item, you can expect a nice price appreciation, both initially (as many of the newly remade ships will be using drones), and over time, as the mod is getting a buff.
For the quick Buck:
7: New Destroyers/mining frigate- If you have access to a manufacturing pos near a market hub, and you're quick, you can take a risk, buy a bpo of these as soon as the patch hits, and build one or two of these babies. This won't make you a ton of isk, but you might be able to sell for enough over build cost, to recoup the cost of the BPO, and therefore, have a free BPO henceforth. I remember when the drake first came out, the first 6-7 hours, it was selling for double build cost (as people do not want to wait), before coming down in price.
8: Micro Jump Drive- Once agian, this involves time, and a risk, but it may prove fruitful (if you have a manufacturing pos near a trade hub) to buy the bpo here, and produce a few right off the bat, selling them for massive profit, as I believe this mod will be quite revolutionary. After the initial intrigue falls away, I would manufacture in npc stations, as the cost is much cheaper. This bpo should be able to give you consistent returns over time.
9: Salvage Drone- Once again this involves timing. I would buy the bpo and manufacture these at a pos right after patch. Rather than looking for a trade hub, I would try and setup shop near a mission hub, as this is the missioners dream drone.
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